Sunday, 26 January 2014

Week 12 (20th - 26th January 2014): Runebound - Stroking My Steelhorns

I'm so busy at the moment that this week's entry will need to be kept very short, unfortunately. As a start to exploring some of my solitaire fantasy adventure games, this week I brought Fantasy Flight's Runebound to my gaming table. I will be brief: this is one of my all-time favourites, and has probably seen close to 50 solitaire plays. As is standard for this type of game, each player takes the role of a character - on this occasion the mighty Steelhorns...


 
Steelhorns prepares for battle

...and seeks to vanquish the returning Dragon Kings who threaten the world of Terrinoth. This involves travelling around Terrinoth, defeat monstrous minions, take their stuff, and level up before confronting the Dragon Kings themselves.


Runebound set up and ready to play


The great thing about Runebound is that it has a very concise ruleset, and whilst quick and easy to play, does lack tactical depth when it comes to combat. In addition to which, the large number of expansions means the game offers significant variety. The only downside is that Runebound appears to be out of print at the moment, with no sign of its coming back into production.


A part of my (complete) Runebound collection.

In short, this one gets a whopping 9/10 on the Gaming Self Abuse scale (tm), and pretty much counts as my 'desert island' solitaire game.

Apologies for the brevity, but I must dash - if I find time in the coming weeks, I will probably return to Runebound for a more in-depth review.

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