Dungeon tiles laid out to play the first scenario
As per the post title: a Dwarf warrior prepares to administer a damned good bludgeoning to a monocular skeletal beast
Where Dwarf King's Hold suffers a little is in production values. The game comes with over 30 plastic miniatures (which need to be assembled and painted), and these are of solid quality but nothing exceptional (the miniatures displayed in the photos above are not from the game - I already had a number of painted Games Workshop Dwarf and Undead miniatures, so employed these in my first games). The dungeon tiles and counters are workmanlike, but are relatively thin when compared to the quality of similar tiles one finds in games such as Fantasy Flight's Descent, and the game box is a very flimsy affair. Another downside is that the game isn't really set up to be playable solitaire as some hidden information is involved - so on this occasion I ended up playing both sides. As such, this doesn't quite fit the description of being a solo game.
These issues aside, the game is eminently playable, and an excellent introduction to skirmish-level miniature wargaming with a fantasy theme. As per the above, this still retains its score of 8/10.


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